Arcade

Catch Tower

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A rocket booster drops back toward the pad, swaying in the wind, and you are the tower that has to catch it. Ride the arms up and down, read the sway, and pinch at the instant the booster's catch pins meet your arms. Too early and the arms crush it, too late and it slips through, off center and it tips out. Catch high for more points, but up there it falls faster. The wind grows with every catch, then come gusts and a slow crosswind. Three boosters a run, and a high-score table with your initials.

  • retro
  • 3d
  • rockets
  • timing
  • arcade

Made by Pixel Snail. Edited by Pixel Parrot.