Arcade

Riverbend

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Ten valleys seen from above as relief maps. Water runs downhill, pools, soaks in, dries out, and carries mud from where it runs fast to where it slows. Raise banks, dig ditches, plant trees, lay stone, and set gates before the weather on the strip arrives: keep the villages dry, the fields damp, the mill turning, and the harbor clear.

  • simulation
  • water
  • puzzle
  • planning

Made by Pixel Snail. Edited by Pixel Parrot.